Electronic Gaming & Multimedia · NASDAQ
当前价格
$189.69
内在价值
使用下方计算器估算
对 Take-Two Interactive Software, Inc. 运行完整的 DCF 分析,自动填充基本面数据,可调节假设参数,含敏感性热力图。
Take-Two Interactive Software, Inc. develops, publishes, and markets interactive entertainment solutions for consumers worldwide. The company offers its products under the Rockstar Games, 2K, Private Division, and T2 Mobile Games names. It develops and publishes action/adventure products under the Grand Theft Auto, Max Payne, Midnight Club, and Red Dead Redemption names; and offers episodes and content, as well as develops brands in other genres, including the LA Noire, Bully, and Manhunt franchises. The company also publishes various entertainment properties across various platforms and a range of genres, such as shooter, action, role-playing, strategy, sports, and family/casual entertainment under the BioShock, Mafia, Sid Meier's Civilization, XCOM series, and Borderlands. In addition, it publishes sports simulation titles comprising NBA 2K series, a basketball video game; the WWE 2K professional wrestling series; and PGA TOUR 2K. Further, the company offers Kerbal Space Program, OlliOlli World, and The Outer Worlds and Ancestors: the Humankind Odyssey under Private Division; and free-to-play mobile games, such as Dragon City, Monster Legends, Two Dots, and Top Eleven. Its products are designed for console gaming systems, including PlayStation 4 and PlayStation 5; Xbox One; the Nintendo's Switch; personal computers; and mobile comprising smartphones and tablets. The company provides its products through physical retail, digital download, online platforms, and cloud streaming services. Take-Two Interactive Software, Inc. was incorporated in 1993 and is based in New York, New York.
ROIC (TTM)
-52.1%
ROE (TTM)
-126.4%
FCF Yield
1.39%
基于过去 12 个月的数据,TTWO 每股自由现金流为 N/A,投入资本回报率(ROIC)为 -52.1%,这些是使用 DCF 方法进行股票估值的关键输入。P/FCF 比率为 N/A,FCF 收益率为 1.39%,是评估 TTWO 相对估值的重要参考指标。
TTWO 的内在价值取决于未来增长率、折现率(WACC)和终值假设。DCF 模型将预期自由现金流折现回现值——WACC 的小幅变化可能导致估算偏移 20% 以上,因此敏感性分析至关重要。
TTWO 是否被低估取决于 DCF 内在价值与当前市价 $189.69 的比较。正的安全边际(内在价值高于市价)暗示潜在低估,但置信度取决于增长率和折现率假设的可靠性。
对 Take-Two Interactive Software, Inc. 进行 DCF 估值的步骤:(1) 以过去 12 个月每股自由现金流为基础,(2) 根据Electronic Gaming & Multimedia行业趋势和公司基本面预测未来 5-10 年的 FCF 增长,(3) 选择反映 TTWO 风险的折现率(WACC),(4) 加上预测期之后的终值。
DCF(折现现金流)根据公司未来的现金产生能力估算其当前价值。对于 Take-Two Interactive Software, Inc.,这意味着预测Electronic Gaming & Multimedia在未来 5-10 年能产生多少自由现金流,再折现到今天的价值。TTWO 的 ROIC 为 -52.1%,表明公司可能面临产生超过资本成本回报的挑战。
WACC(加权平均资本成本)是 DCF 模型中的折现率——反映投资者要求的最低回报。对于 TTWO,资本结构和股权风险溢价决定了 WACC。WACC 每提高 1%,内在价值通常下降 10-15%。